STORY

This game is all about a crew that has to infiltrate a corporation called Galactech in order destroy a weapon they are prototyping called Aegis-Null. It is a destructive weapon that no one will no if this weapon is even allowed to be distributed to all other corporations. Infiltrate, get to know the story and characters, and look at the premise this game will take.


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TUTORIALS

To play the games in a level: You should click the yellow rectangles to reveal the cards. These cards will also have a button (either hack or override), click it to play the game.

  • For the hacking game: You just need to type correctly what is on your screen in order to move and continue. (Words are randomized and also based on a randomized set of words)
  • For the number button panel: You will have to press what the number displays on the panel. (the numbers and the buttons are randomize)
  • For the pop-up errors: You need to click them in order to make them disappear. (When you leave them long enough, they will multiply)
  • For the spam game: It will pop-up always in the upper right of screen. You just need to spam click on it so it disappear.
  • Combat gameplay: Point and shoot!


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NOTES


Hi I am MyBad_ 

I am a solo dev! (Technically, but I have friends who knows how to code... so might've got a lil help)

This is my game submission for the Cyberpunk Jam 015

This game includes typing game, spaming, and also combat


All of the art assets are made by me in aseprite and also in ibispaintx for some of the sprites. It took all the duration of time of the jam to have this completed on time (spent day and night).


I also write the story one by one at the very start of the jam itself and I think it came out pretty good. 


There is noticeable bugs here and there, but I think it's not that much (I hope).

If I have more time and have more codes that is in my past game jam arsenal, I think I would've add more gameplay to the hacking and the combat itself. For the hacking, I wanted to add more random events as for now there are only three in it. For the combat, I could've add more enemy type, gun type, and also a boss type but yeah in this long jam, it is actually not enough to put all the things in my mind into my game (it is hard when there are so many bugs that's why I keep on reusing the same codes and just adding more things to it)... But I think, after all of that, it went well.


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CREDITS

Game Engine:

  • Made in Godot Game Engine

Arts:

  • Aseprite
  • IbisPaintX

Music:

Sound Effects:

Fonts:

Shaders:

Yes I might've combined some of them

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THANKSSSS 

NICEEEE


Download

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Cybercodex_Aegis-Null.exe 147 MB

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